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Next Free Masterclass: September 25

Meet

Mason Lieberman

  • Award-winning composer, audio director, producer, and musician whose work spans some of the biggest franchises in video games and anime.

  • Senior Composer & Audio Director at Interleave and former Senior Composer and Game Audio Supervisor at Tencent, with credits including Overwatch 2, The Outer Worlds 2, League of Legends: Wild Rift, Pokémon, Super Smash Bros., and many more.

  • Forbes 30 Under 30 honoree and passionate educator who teaches game audio and screen scoring at USC and Berklee College of Music, with speaking appearances at GDC, GameSoundCon, SXSW, and NAMM.

00:00 / 02:02
00:00 / 02:00
00:00 / 02:58
Mason Lieberman Image.jpg

Masterclass Info:

When:           September 25, 2026

                       11am PDT / 2pm EDT

Where:         Zoom—join the mailing list to get meeting info!

Topics:         Scoring Worlds: Building a Career in Games and Anime

This month, we'll be learning from Mason Lieberman, an award-winning composer, audio director, musician, and all-around game audio expert whose diverse musical talents have contributed to some of the biggest and most exciting franchises in video games and anime.
 

Take a moment to mentally prepare, because Mason's résumé might just blow your mind! His credits include projects and franchises such as Overwatch 2, The Outer Worlds 2, League of Legends: Wild Rift, PUBG Mobile, Pokémon, Super Smash Bros., Spider-Man, Mobile Suit Gundam, and many, MANY more. He's also been recognized as a Forbes 30 Under 30 honoree and has received awards from the Hollywood Music in Media Awards, Crunchyroll Anime Awards, and Game Audio Network Guild. Wow! I didn't even know it was possible to win that many awards. That is seriously impressive!
 

For six years, Mason served as a Senior Composer and Game Audio Supervisor at Tencent, and today he is a Senior Composer & Audio Director at Interleave, where he leads a team of veteran audio professionals working across major entertainment franchises. And you'd think with all of these amazing projects and awards, he wouldn't have time for anything outside of composing and game audio, right? Well, I'm happy to report that's not the case!

He's also deeply passionate about education, teaching video game audio and screen scoring at both USC and Berklee College of Music, while speaking at major conferences including GDC, GameSoundCon, SXSW, and NAMM. As a passionate educator myself, I got really excited when I learned this about Mason!

 

Here's what makes this masterclass especially exciting, though:
 

Mason has experienced the world of game audio from an incredible number of perspectives: as a freelance composer, performer, producer, supervisor, audio director, educator, and team leader. That breadth of experience gives him a rare perspective on something I think is incredibly important for aspiring composers to understand: the often-overlooked skills required to build a sustainable career in game audio beyond simply writing great music.
 

Mason understands the collaboration, problem-solving, communication, leadership, and big-picture thinking required to provide value on some of the largest franchises in the gaming industry. He knows how game audio fits into a much larger creative process, and during this masterclass, he's going to share that understanding with us!

I sincerely hope you'll join us for what promises to be another fantastic Composer's Apprentice Masterclass, and as always, come ready with lots of great questions!

 

How do I attend?

All you need to do is subscribe to our mailing list (below) and you will receive an email with the zoom meeting information.

Join Our Mailing List

Event info included in the upcoming month's newsletter

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Access Recordings of Past Masterclasses

We record all our masterclasses and make them available to mailing list subscribers. A link is included in each monthly newsletter that grants access to a Google Drive folder that contains the recordings. If you can't find the email, feel free to subscribe again and you should get one shortly.

Don't Miss:

Live Composer Coaching

Professional insight personalized to YOU

Meet Our Coaches

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Peter Murray

Grammy-nominated Composer, Music Designer and Implementer for AAA games

​Coaching subjects:

Game Music Tech & Implementation

 

Virtual Orchestration

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Jake Lives

Critically-acclaimed composer for media

(Geometry Dash, BBC, Sony)

​Coaching subjects:

Virtual Orchestration

Synth Design

Pricing

1-on-1 Coaching:

$149/session
up to 4 sessions per month

All courses include:

  • 1-on-1 coaching sessions. Each session typically lasts 1 hour.

  • Individualized track feedback

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Game Music Tech & Implementation

Master the craft of Music Implementation using Wwise and Unreal. Become more competitive, expand your music's possiblities, and improve your game composing craft.

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Virtual Orchestration

Refine your sound with excellent-sounding orchestral production quality. Utilize MIDI programming, mixing, and other audio production techniques to craft a stunning mix and stand out from the crowd.

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Synth Design

Many Hollywood composers outsource this essential component of a score's timbral palette. Build custom synthesizer patches to give your music a modern, cinematic edge completely unique to you.

Virtual Orchestration

Composers have always needed lateral skills to succeed. One of these skills is Virtual Orchestration and Audio Production. Of two  otherwise equal composers, the one with better production will always get the gig.

How Can Audio Production
Improve Your Music?

Here are two audio clips of the exact same notes and chords.

Basic MIDI techniques and instruments

Advanced techniques—everything we teach our students!

Which one do you prefer?

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Any Questions?

Please feel free to reach out for any reason—we'll respond as soon as we can!

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