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SCORECRAFT©

SCORECRAFT©

Wwise & Unreal Engine | Music Tech Bootcamp

The Composer's Apprentice x The University of Utah

​Learn Wwise, Unreal Engine 5, adaptive music systems, and interactive music implementation through weekly live training with Grammy-nominated composer Peter Murray. Build portfolio-ready projects, develop real-world technical skills, and prepare for a unique collaboration opportunity with game development teams from the University of Utah, home to the nation's #1-ranked game development program.

SCORECRAFT©

Wwise & Unreal Engine | Music Tech Bootcamp

The Composer's Apprentice x The University of Utah

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Join us on June 18th at 5:00 PM PDT for a free live Zoom session where Peter Murray will provide a detailed overview of the program, explain the University of Utah collaboration opportunity, and answer questions from prospective participants.

Information Meeting Details

Date: June 18, 2026

Time: 5:00 PM PDT

Format: Live Zoom Session

Cost: Free

SCORECRAFT©

Wwise & Unreal Engine | Music Tech Bootcamp

The Composer's Apprentice x The University of Utah

​Learn Wwise, Unreal Engine 5, adaptive music systems, and interactive music implementation through weekly live training with Grammy-nominated composer Peter Murray. Build portfolio-ready projects, develop real-world technical skills, and prepare for a unique collaboration opportunity with game development teams from the University of Utah, home to the nation's #1-ranked game development program.

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SCORECRAFT© Overview

Why Learn Game Music Tech?

Working With The Univeristy of Utah

Working With The Univeristy of Utah

Hear From Peter

In this short video, Peter explains what SCORECRAFT is, why music tech and implementation matters, and how this program can help aspiring game composers develop the technical skills they need for modern video game scoring.

Ready to Join SCORECRAFT?

Why Game Music Tech Matters

Writing great music is only part of being a modern game composer.

As an AAA game composer and music designer, I use Wwise and Unreal Engine every day. These aren't just technical tools—they're an essential part of how modern game music is created and implemented. Studios increasingly seek composers who understand both music and technology, and many AAA positions list implementation skills as preferred or required qualifications.

More importantly, implementation changes the way you compose. It teaches you to think interactively, design music that responds to gameplay, and create more immersive experiences for players. In my view, technical implementation isn't separate from composition—it's an essential part of becoming a modern game composer.

What You'll Learn

Interactive Music Fundamentals

  • Learn the Wwise Interactive Music Hierarchy and how modern game music systems are organized.
     

  • Build adaptive music using vertical layering, music states, and dynamic playback techniques.
     

  • Create seamless musical transitions through horizontal resequencing and interactive music design.

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Game Audio Technology

  • Develop a practical understanding of Unreal Engine 5.
     

  • Learn Blueprint scripting fundamentals designed specifically for composers and audio professionals.
     

  • Build music systems that respond dynamically to gameplay events and player actions.

Real-World Project Experience

  • Implement your own music into playable game projects using professional workflows.

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  • Design, build, and test interactive music systems in real game development environments.

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  • Develop portfolio-ready technical skills and example projects that are increasingly valued by indie and AAA studios alike.

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Participants will be assigned to student game development teams at the University of Utah to:
 

  • Collaborate with talented student developers on real capstone game projects.

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  • Build lasting industry connections through one of the country's top game development programs.

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  • Contribute to real games while expanding your portfolio and professional network.

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Collaboration with the
#1 Game Development University
in the Nation

Why University of Utah?

#1 Ranked Game Development Program

Consistently recognized as one of the nation's top game development programs by US News and World Report​​​

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Real Steam Games

Student teams develop complete games for commercial release on Steam.

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Valuable Industry Connections

Meet and collaborate alongside University of Utah students who regularly move into professional game development careers.​​

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Meet Your Instructor

Hi there! My name is Peter Murray

I'm a Grammy-nominated AAA game composer and music designer with extensive experience using Wwise and interactive music systems in professional game development. 

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What Students Have to Say

"In already the small amount of time that I've learned under Peter, I feel like I've learned so much. You won't find a more diligent, gracious, patient, and hardworking teacher that takes time to be as thorough and precise as him. He communicates clearly, sets realistic expectations, and gives so much encouragement at every step of the way. Most importantly, he will devotedly go out of his way to make sure that your needs as a student are met, and goes above and beyond to help in any way he can in order to help you find success."

Avery

Full Program Details

Program Overview

  • PROGRAM LENGTH:
    2-Month Music Technology Bootcamp followed by a semester-long University of Utah collaboration.

     

  • SCHEDULE: 
    Bootcamp: August 3 – September 14.
    UoU Collaboration: September – December

     

  • FORMAT:
    Live weekly Zoom sessions featuring hands-on instruction, implementation exercises, and project-based learning.

     

  • CLASS SIZE:
    Limited to six participants to maximize personalized instruction, feedback, and mentorship.

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Program Offerings

  • WEEKLY LIVE INSTRUCTION:
    Learn directly from Grammy-nominated composer Peter Murray through weekly interactive Zoom sessions.

     

  • HANDS-ON PROJECTS:
    Complete implementation assignments and guided interactive music projects using Wwise and Unreal Engine.

     

  • MENTORSHIP AND FEEDBACK:
    Receive personalized guidance, feedback, and support throughout the program.

     

  • UNIVERSITY OF UTAH COLLABORATION:
    Prepare to contribute music, audio implementation, and creative support to real student-led game development projects through the University of Utah's nationally recognized game development program.

Ready to Join SCORECRAFT?

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Learning Outcomes

01

Interactive Music Implementation

Learn the core principles of game music implementation using Wwise middleware. Students will build adaptive music systems, explore techniques such as vertical layering, adaptive musical form, randomized playback, and gameplay-driven transitions, and gain a practical understanding of how music functions inside modern video games.

02

Game Audio Technology

03

Develop hands-on experience with industry-standard tools such as Wwise and Unreal Engine 5. Students will learn common dynamic mixing techniques, use in-game variables to drive musical changes, troubleshoot integration issues, and leverage game technology to create more dynamic and immersive player experiences.

Real-World Collaboration

Apply your new skills through practical implementation projects and portfolio-building exercises designed to simulate real development workflows. By the end of SCORECRAFT, students will be prepared to contribute music, audio implementation, and technical support to University of Utah game development teams during the Fall semester.

Ready to Become a Modern Game Composer?

Join Our Mailing List

Stay up to date with our monthly newsletter! See what I've been up to, maybe learn a few tips and tricks, and join our monthly Free Masterclass!

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Any Questions?

Please feel free to reach out for any reason—we'll respond as soon as we can!

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